Engineer & Builder | Systems-Focused Technical Leader | Bridging Startup Agility & Scalable Solutions in Emerging Tech
George “Mac” Dean
(For up to date info about me, check out my Linkedin.)
About Me
I’m a hands-on technical cofounder with experience in game design, AR/VR development, and full-stack product engineering. My path in tech started early, building and repairing computers, and hobby-rockets, and dissecting the games I play to design my own. Well before I ever knew what “systems thinking” was, the instinct to understand how things work and how people interact with them shaped my path forward.
I grew from a lone AR/VR engineer into a technical cofounder, leading development across Unity and Unreal Engine for spatial visualization tools used in architecture and planning. I’ve worn many hats in small teams; shipping releases solo, mentoring interns, and collaborating directly with hardware partners or clients to ensure the program best matches both the device and user needs.
Over the years I have built a wide and adaptable toolkit of skills, and just as importantly, I learned how to ship under constraints, pivot according to feedback, and communicate clearly with technical and nontechnical collaborators.